> ## Documentation Index
> Fetch the complete documentation index at: https://rendobar.com/docs/llms.txt
> Use this file to discover all available pages before exploring further.

> ## Agent Instructions
> Keep the API key in an env var (RENDOBAR_API_KEY), never in chat or committed code.
> Job types change, so fetch the live catalog from GET https://api.rendobar.com/jobs/types rather than relying on memory.
> The full integration prompt for coding agents is at https://rendobar.com/prompts/integrate.md.

# Audio levels and effects

> Set levels and fades, clean up a voice recording, and draw sound onto the picture as a waveform or bars.

Sound is a clip like any other, and a `volume` on any clip that has audio sets its level. Fades sit next to it. Everything past that is an effect on the `sound` medium, and the same effect list works on a clip or on a whole track.

```json theme={null}
{
  "asset": { "type": "audio", "src": "https://example.com/music.mp3", "volume": 0.35, "fadeIn": 1.5, "fadeOut": 2 },
  "length": "end"
}
```

## Levels that work

`volume` is linear gain. With speech at 1.0: music under speech 0.10 to 0.12, music alone 0.35 to 0.5, sound effects 0.25 to 0.32. Fade music in over 1 to 2 seconds and out over 3 to 5, ending on the last frame. To duck music under speech, keep one music clip and put keyframes on its `volume`: 0.4 before the first word, 0.11 under the speech, back to 0.4 after it. `fadeIn` and `fadeOut` work alongside those keyframes.

## Cleaning up a recording

`loudness` brings a quiet recording to a streaming target. `voiceDenoise` removes steady background noise from under speech. `gate` closes the microphone between phrases, `highPass` cuts rumble below the voice, `eq` shapes it, and `compressor` evens out loud and quiet words.

## Shaping and colour

`reverb`, `echo`, `pitch`, `lowPass` and `limiter`. A limiter makes music louder without letting peaks clip.

## Sound drawn on the picture

`visualizer` draws the sound onto the frame for an audiogram or a podcast clip, as a waveform, bars or a level meter.

<video src="https://cdn.rendobar.com/compose/showcase/visualizer/before.mp4" poster="https://cdn.rendobar.com/compose/showcase/visualizer/before.jpg" autoPlay loop muted playsInline controls />

<video src="https://cdn.rendobar.com/compose/showcase/visualizer/after.mp4" poster="https://cdn.rendobar.com/compose/showcase/visualizer/after.jpg" autoPlay loop muted playsInline controls />

Every sound effect and its parameters are in the [effect reference](/docs/docs/jobs/compose/reference/effects).


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